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Nightfall: Escape

Hello! I haven't been able to do 3D for a while because my Computer broke... so I decided to post some of my works when I was still an intern..

I am responsible for creating the character high poly Sculpting, Low poly, UV Mapping, Baking Basic Maps and some game assets. Special thanks to the team that helped me a lot in my first job experience!

Art Director - Geoffrey Daigon
3D Generalist - Aldous Joseph
Animation,Rigging and Compositing - Barron Basconcillo
Environment and Concept Arts - Bryan Lazaro
Concept Arts and Texturing - Gerson Pena Diolola
Concept Arts - Jhorlie Rikka Rabara
Concept Arts - Andee Andee Lamug
Programmer Alexander Revereal

Zeenoh©
Nightfall: Escape©